This roulette strategy is based on the same principles as traditional martingale, so those who are familiar with the original will surely find it easy to follow its steps. As any loss limiting progressive system, the dozen-based triple martingale is aimed at offsetting losses regardless of how dramatic a downswing might be. In theory, if the players have enough money and they are willing to follow the strategy to the letter, there is no way in which they can fail by following this roulette system.
How it works?
If the original martingale would ask players to double the wagers after each losing bet, the dozen-based triple martingale strategy will require them to triple the bets. Even though this appears to be a more aggressive form of wagering, it is in fact the less risky one because the chips are not invested on even odds. Players are supposed to select two of the three dozens and start by wagering one unit on them, and only if the ball lands on a number corresponding to the third dozen, the bet is triple. The cycle continues uninterrupted until a number from the chosen dozens shows and players return to the initial wager.
Does it worth something?
If you like the martingale and its simplicity appeals to you, then you would probably love the dozen bazed triple martingale. The chance for winning is close to 66% on each spin, so in theory it shouldn’t take you too long until you win and return to the smallest bet in the progression. The problem is that the profits are not significant and this is essentially a loss hunting system, so at the end of the day will not leave with a lot of money. Sadly this is the best case scenario, because unlikely as it may seem, if the third dozen is the one that has winning numbers for six or seven times in a row, the pattern might turn unsustainable.
Since the dozen-based triple martingale strategy requires the wagers to be tripled after each lost, the string will look like this: 1-3-9-27-81-243 and so on. The bottom line is that for many players six losing bets are going to be enough to cripple their budget beyond redemption, so the risks are considerable. Add to this the fact that after six consecutive fails you will have to invest 243 units for the sake of winning one, and suddenly the system stops looking attractive.